Introducción a la Computación - Programar en Casa
Introducción a la Computación - Programar en Casa
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Key Insights
- The document introduces Program.AR, an initiative designed to help secondary students learn about programming and computer science with support from families or teachers.
- It consists of activity sheets (fichas), a guide for adults, and videos for students.
- The activities cover a historical overview of computers, identification of everyday devices that contain computers, understanding the difference between hardware and software, and identifying hardware components.
- The materials encourage hands-on engagement with practical exercises involving data analysis (census data), exploration of computer history, and identification of computer components.
- The document also features activities related to software and hardware, and components of hardware.
#Education
#Computing
#LearningKit
#FamilyEngagement
#ProgramAR
Discover computer science concepts through Program.AR's accessible materials! Delve into computer history, hardware vs. software, and digital citizenship. An engaging resource for secondary students to explore the world of computing.
#Education
#Computing
#LearningKit
#FamilyEngagement
#ProgramAR
Introducción a la Computación - Programar en Casa
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