Human Centered Design in Early Stage Startups
Human Centered Design in Early Stage Startups
Human Centered Design in Early Stage Startups
@amitranjan2 months ago
Human Centered Design in Early Stage Startups
Amit Ranjan
- â Human Centered Product Design
- · Definition, How/When It works, Process
- â
- â
- Case Study: DigiLocker/IndiaStack
- · User Centric Design Sprint for Product Realignment
- Case Study: SlideShare
- · How Product/Design feeds into overall Strategy
- â Others Learnings
- â Align org goals with market conditions & user needs
- â 'Get' the pulse of the product
- â Give shape to the product: feature mix, user experience
- â Work with engineering, quality, marketing to deliver
- â Empathetic understanding of problem, gain insight into users & their needs
- â Crystallize core problem into problem statements, create user personas if needed
- â Generate alternative ideas & solutions for the problem statement
- â Experimental phase -create inexpensive, scaled-down prototypes for the product
- â Test, iterate, refine and converge to a desired solution
- â Building your first MVP grounds up
- â Ver 1.0 product exists, Ver 2.0 needs realignment or pivoting
- â Incremental iterative improvements
- - A/B testing, clickmaps, heatmaps etc may work
- â Product mindset missing. Design & UX as a discipline is nonexistent!
- â 'So what if its broken.. the user can come back tmrw' mindset:)
- â Govt understands 'project', but not 'product'
- â Low skill level and team capabilities
- â Very hard to hire any real product or design resources
Presentation Flow
Product Management owns the Vision, Design and Execution of the Product
Vision
Design
Execution
What is Human Centered Product / Design Thinking?
'Product Thinking is a user -first look at the problem being solved and its solution'
â
Users / Target Audience
â
Vision / Strategy
Goals / Features
Design Thinking Framework
Empathize
Define
Ideate
Prototype
Testing
Key Question -How much to test (for confidence)?
ThumbRule: Testing quick & dirty with 5 (representative) users gives you near 80% of what's needed!
But⦠Easier Said than Done !
The Build Trap
Building is easy. Figuring out what to build is hard !